Android Tutorials - Herong's Tutorial Examples - v3.05, by Herong Yang
"HelloAndroid.java" - First Android Java Code
This section provides a tutorial example on how to review and modify the first Android Java code, HelloAndroid.java. The modification is to print out the 'Hello Android' text on mobile devices.
Before generating the project binary file, I reviewed and modified the Java source code in .\src\com\herongyang\HelloAndroid.java to print out the "Hello Android" text on the mobile device:
/* HelloAndroid.java * Copyright (c) 2015, HerongYang.com, All Rights Reserved. */ package com.herongyang; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv = new TextView(this); tv.setText("Hello, Android"); setContentView(tv); } }
The modification is based on the example code provided in the "Hello, World" tutorial in the Android documentation. The following explanations are copied from the documentation:
An Android user interface is composed of hierarchies of objects called Views. A View is a drawable object used as an element in your UI layout, such as a button, image, or (in this case) a text label. Each of these objects is a subclass of the View class and the subclass that handles text is TextView.
In this change, you create a TextView with the class constructor, which accepts an Android Context instance as its parameter. A Context is a handle to the system; it provides services like resolving resources, obtaining access to databases and preferences, and so on. The Activity class inherits from Context, and because your HelloAndroid class is a subclass of Activity, it is also a Context. So, you can pass this as your Context reference to the TextView.
Next, you define the text content with setText().
Finally, you pass the TextView to setContentView() in order to display it as the content for the Activity UI. If your Activity doesn't call this method, then no UI is present and the system will display a blank screen.
See next tutorial on how to generate the project binary file.
Table of Contents
Installing JDK 1.8 on Windows System
Installation of Android SDK R24 and Emulator
Installing Apache Ant 1.9 on Windows System
►Developing First Android Application - HelloAndroid
Creating Android Project with "android" Command
Listing Target Android Platforms
"HelloAndroid" - First Android Project
►"HelloAndroid.java" - First Android Java Code
"ant debug" Command and Build Error
Building the Debug Binary Package
Installing the Debug Binary Package
Running the Debug Binary Package
Android Application Package (APK) Files
Android Debug Bridge (adb) Tool
AboutAndroid - Application to Retrieve System Information
android.app.Activity Class and Activity Lifecycle
View Objects and Layout Resource Files
Using "adb logcat" Command for Debugging
Build Process and Package File Content
Samsung Galaxy Tab 3 Mini Tablet
USB Debugging Applications on Samsung Tablet
USB Debugging Applications on LG-V905R Tablet