Flash Tutorials - Herong's Tutorial Examples - v3.03, by Dr. Herong Yang
Dumping SWF Files Generated from ActionScript 3 Classes
This section provides a tutorial example on how to dump and disassemble SWF files generated from ActionScript 3 classes. '-D' and '-asm' options should be used.
In this example, let's dump and disassemble a SWF file generated from a Flash application written as an ActionScript 3 class, MyMovieClip.swf. See previous chapter on how MyMovieClip.swf was created.
First dump it with the SWFTools SWF dumper using "-D" option:
C:\herong>\local\swftools\swfdump -D MyMovieClip.swf [HEADER] File version: 9 [HEADER] File is zlib compressed. Ratio: 71% [HEADER] File size: 683 [HEADER] Frame rate: 25.000000 [HEADER] Frame count: 1 [HEADER] Movie width: 150.00 [HEADER] Movie height: 150.00 [045] 4 FILEATTRIBUTES as3 [052] 614 DOABC sealed class <q>[public]com.herongyang::MyMovieClip extends <q>[public]flash.display::MovieClip{ staticconstructor * =()(0 params, 0 optional) [stack:0 locals:1 scope:8-8 flags:] { 00000) + 0:0 returnvoid } constructor * <q>[public]com.herongyang::MyMovieClip=() (0 params, 0 optional) [stack:1 locals:1 scope:8-8 flags:] { 00000) + 0:0 getlocal_0 00001) + 1:0 constructsuper 0 params 00002) + 0:0 getlocal_0 00003) + 1:0 callpropvoid <q>[private]::addCircle, 0 params 00004) + 0:0 getlocal_0 00005) + 1:0 callpropvoid <q>[private]::addText, 0 params 00006) + 0:0 returnvoid } slot 0: var <q>[private]::green:<q>[public]::uint = 65280 slot 0: var <q>[private]::black:<q>[public]::uint = 0 method <q>[public]::void <q>[private]::addCircle=() (0 params, 0 optional) [stack:4 locals:1 scope:8-8 flags:] slot:3 { 00000) + 0:0 getlocal_0 00001) + 1:0 getproperty <q>[public]::graphics 00002) + 1:0 getlocal_0 00003) + 2:0 getproperty <q>[private]::green ... 00020) + 0:0 returnvoid } ... } initmethod * init=()(0 params, 0 optional) [stack:3 locals:1 scope:0-8 flags:] { 00000) + 0:0 getlocal_0 00001) + 1:0 pushscope 00002) + 0:1 getglobalscope 00003) + 1:1 getlex <q>[public]::Object 00004) + 2:1 pushscope 00005) + 1:2 getlex <q>[public]flash.events::EventDispatcher 00006) + 2:2 pushscope 00007) + 1:3 getlex <q>[public]flash.display::DisplayObject 00008) + 2:3 pushscope 00009) + 1:4 getlex <q>[public]flash.display::InteractiveObject ... 00027) + 0:1 returnvoid } slot 1: class <q>[public]com.herongyang::MyMovieClip=MyMovieClip [04c] 31 SYMBOLCLASS exports 0000 as "com.herongyang.MyMovieClip" [001] 0 SHOWFRAME 1 (00:00:00,000) [000] 0 END
Then disassemble it with the Flex SWF disassembler using "-asm" option:
C:\herong>\local\flex\bin\swfdump -asm MyMovieClip.swf <!-- Parsing swf file:/C:/herong/MyMovieClip.swf --> <!-- ?xml version="1.0" encoding="UTF-8"? --> <swf xmlns='http://macromedia/2003/swfx' version='9' framerate='25' size='3000x3000' compressed='true' > <!-- framecount=1 length=683 --> <FileAttributes hasMetadata='false' actionScript3='true' suppressCrossDomainCaching='false' swfRelativeUrls='false' useNetwork='false'/> <DoABC2 name=''> <ProgramNode> <pkgdefs> </pkgdefs> <statements> <StatementListNode> <items> <BinaryProgramNode> <StatementListNode> <items> </items> </StatementListNode> <BinaryClassDefNode name="MyMovieClip"> <attrs> <AttributeListNode public='true'> </AttributeListNode> </attrs> <name> <QualifiedIdentifierNode name="MyMovieClip"> <AttributeListNode public='true'> </AttributeListNode> </QualifiedIdentifierNode> </name> <baseclass> <LiteralStringNode value="flash.display:MovieClip"/> </baseclass> <instanceinits> <VariableDefinitionNode> <attrs> <AttributeListNode private='true'> </AttributeListNode> </attrs> <list> ... </list> </VariableDefinitionNode> ... <BinaryFunctionDefinitionNode> <name> <FunctionNameNode kind="-133"> <QualifiedIdentifierNode name="addCircle"> <AttributeListNode private='true'> </AttributeListNode> </QualifiedIdentifierNode> </FunctionNameNode> </name> <attrs> <AttributeListNode private='true'> </AttributeListNode> </attrs> <fexpr> <FunctionCommonNode> ... </FunctionCommonNode> </fexpr> </BinaryFunctionDefinitionNode> ... </instanceinits> <statements> <StatementListNode> <items> </items> </StatementListNode> </statements> </BinaryClassDefNode> </BinaryProgramNode> </items> </StatementListNode> </statements> </ProgramNode> </DoABC2> <SymbolClass> <Symbol idref='0' className='com.herongyang.MyMovieClip' /> </SymbolClass> <ShowFrame/> </swf>
Conclusion:
Table of Contents
Adobe Flash Player Plugin for Firefox
Adobe Flash Player Plugin for Chrome
Adobe Flash Player Plugin for Safari
Adobe Flash Player ActiveX for IE
Using "object" Elements for Flash Files
Using "embed" Elements for Flash Files
"mp3player" - MP3 Music Player
SWFObject - Hidding "object" behind JavaScript
SWFTools - SWF File Manipulation Tools
SWFC Script to Generate Flash SWF Files
ActionScript Embedded in SWFC Script
AS3Compile - ActionScript 3 Compiler
Downloading and Installing Flex SDK 4.1
MXML Example Using Spark Components
Compiling ActionScript 3 Scripts with 'mxmlc'
Dumping SWF Files Containing ActionScript 3 Statements
►Dumping SWF Files Generated from ActionScript 3 Classes
Dumping SWF Files Generated from MXML Applications