JDK Tutorials - Herong's Tutorial Notes
Dr. Herong Yang, Version 4.32, 2006

Socket Communication

Part:   1  2  3  4  

JDK Tutorials - Herong's Tutorial Notes © Dr. Herong Yang

Internationalization

Character Set and Encoding

Socket Communication

Document Object Model (DOM)

XSD Validation in Java

XSL - Transformer in Java

JCA - Private and Public Key Pairs

JCE - Secret Key

SSL (Secure Socket Layer)

SSL - Client Authentication

... Table of Contents

(Continued from previous part...)

To create a server application that can handle multiple connections, one thread needs to be created for each connection. The following program, called ReverseEchoServer, offers the same function to client program. But it can handle multiple connections.

/**
 * ReverseEchoServer.java
 * Copyright (c) 2002 by Dr. Herong Yang
 */
import java.io.*;
import java.net.*;
public class ReverseEchoServer implements Runnable {
   private Socket con = null;
   public static void main(String[] args) {
      try {
         ServerSocket s = new ServerSocket(8888);
         printServerSocketInfo(s);
         while (true) {
            Socket c = s.accept();
            printSocketInfo(c);
            ReverseEchoServer v = new ReverseEchoServer(c);
            Thread t = new Thread(v);
            t.start();
         }
      } catch (IOException e) {
         System.err.println(e.toString());
      }
   }
   public ReverseEchoServer(Socket c){
      con = c;
   }
   public void run() { 
      try {
         BufferedWriter w = new BufferedWriter(new OutputStreamWriter(
            con.getOutputStream()));
         BufferedReader r = new BufferedReader(new InputStreamReader(
            con.getInputStream()));
         String m = "Welcome to Reverse Echo Server."+
            " Please type in some words.";
         w.write(m,0,m.length());
         w.newLine();
         w.flush();
         while ((m=r.readLine())!= null) {
            if (m.equals(".")) break;
            char[] a = m.toCharArray();
            int n = a.length;
            for (int i=0; i<n/2; i++) {
               char t = a[i];
               a[i] = a[n-1-i];
               a[n-i-1] = t;
            }
            w.write(a,0,n);
            w.newLine();
            w.flush();
         }
         w.close();
         r.close();
         con.close();
      } catch (IOException e) {
         System.err.println(e.toString());
      }
   }
   private static void printSocketInfo(Socket s) {
      System.out.println("Remote address = "
         +s.getInetAddress().toString());
      System.out.println("Remote port = "
         +s.getPort());
      System.out.println("Local socket address = "
         +s.getLocalSocketAddress().toString());
      System.out.println("Local address = "
         +s.getLocalAddress().toString());
      System.out.println("Local port = "
         +s.getLocalPort());
   }
   private static void printServerSocketInfo(ServerSocket s) {
      System.out.println("Server socker address = "
         +s.getInetAddress().toString());
      System.out.println("Server socker port = "
         +s.getLocalPort());
   } 
}

Here is the output displayed on the ReverseEchoServer console window, with two copies of SocketClient running:

Server socker address = 0.0.0.0/0.0.0.0
Server socker port = 8888
Remote address = /127.0.0.1
Remote port = 1084
Local socket address = /127.0.0.1:8888
Local address = /127.0.0.1
Local port = 8888
Remote address = /127.0.0.1
Remote port = 1085
Local socket address = /127.0.0.1:8888
Local address = /127.0.0.1
Local port = 8888

Binding Sockets to Local Ports

As I mentioned previously, I used a special socket constructor to allow the system to bind the socket an un-specified local address and port number. This gives the system the freedom to pickup an un-used port number. If I change SocketClient.java from:

         Socket c = new Socket("localhost",8888);

to:

         Socket c = new Socket();
         c.bind(new InetSocketAddress("localhost",4444));
         c.connect(new InetSocketAddress("localhost",8888));

the first running instance of SocketClient will work, but additional running instances will get the following error:

java.net.BindException: Address already in use: JVM_Bind

Why? Because, at any given time, only one socket can be bound to a given port.

So, allowing the system to pick up a free local port number is a better idea.

However, the sockets created by the ServerSocket.accept() method seems to be allowed to bind to the same local port. See the output of ReverseEchoServer. When two or more client programs are connected to it, sockets created for the connections are all bound to the same port number, 8888.

Exercise: Can re-bind a bound socket to new port number?

Part:   1  2  3  4  

Dr. Herong Yang, updated in 2006
JDK Tutorials - Herong's Tutorial Notes - Socket Communication